This is the first post in the new Community Queries series, covering community asked and upvoted questions asked in the previous blog post, as can be seen here

What games are best for practicing transferable skills?

The best games for practicing transferable skills are games in which the skills learned are universal, this may be good positioning, good movement or good crosshair placement.

For overall aim/movement expertise, the award goes to Quake. It’s quite simply one of the most grounded, aim and movement reliant games out there.

For practicing against rapidly appearing/moving targets, that title has to go to either Killing Floor 2 or Doom, due to the sheer number of targets with unique behaviors for you to train against.

And finally, for good positioning/gamesense, as strange a pick as it might be, i’d have to go with Doorkickers, a top down strategy game. Doorkickers revolves entirely around tactics and positioning, and the lessons learned through playing it, I find, translate very well into almost all popular shooters.

What techniques do you use to control your emotions during intense play/failure?

The truth is that, simply put, the most effective technique is controlling how much you care about the game itself.

At the end of the day, it’s just a game, there is no sense in getting overstressed or worked up over it. Whatever will happen will happen, you can only do your best to make sure that it goes your way.

If you start to feel tilted, or you are having an off day, play for fun, rather than to win. More often than not you will see your gameplay improve as a result.

How are professional esports atheletes discovered/chosen?

More often than not, they are scouted.

This involves a teams headhunter/talent agent looking for suitable candidates for the team that have no outspoken obligations (Such as already being signed on to a high level team).

Talent agents often look at smaller competitions/tournaments for fresh talent in the same way that they do in other sports, and up and coming professional/semi professional players may find themselves being approached by said agents after a good season, or an exceptional tournament win.

FPS Games are notoriously toxic, particularly at the higher skill levels, what can be done about it?

As much as this may feel like a lack of an answer – There isn’t really much that can be done to control the human factor of games.

While you can implement things like Anti-Teamkill measures and Anti-Griefing measures, they’ll never be perfect or foolproof, and those that wish to cause harm or interrupt others gameplay will still find ways to do so.

The best thing that can be done, as much as it may sound like a non answer, is to just ignore them. They are looking to provoke a reaction, and giving them that reaction will only inspire them to continue on further. If somebody is trolling/griefing in your game, either vote to kick them, if possible, or find some way to distance yourself from them.

The unfortunate reality is that these things can, do, and will happen, and there isn’t much that can be done about it.

How much training is too much?

This is a question that has a whole host of answers, but the simplest one is the most accurate – It depends.

So long as you can stay engaged, feel entertained and feel motivated, I see training as being beneficial. There are those that can maintain this motivation and engagement for hours on end, and those that cannot.

Find your limit, find what feels like too much for you and do your best to build that up over time, if you so wish to.

Put on some music, make a game out of your tasks, and most importantly, just have fun. That’s the key to ensuring that you are getting the most out of your training, no matter how much you are doing.

Closing notes

This blog is the first in an experimental series, with the intent being to answer questions put forward by the community as efficiently and definitively as possible. The hope here is that, in time, it will create a resource for players new to FPS games to refer back to and expand upon.


From the day that this goes live, this series will begin monthly, with an updated page being added to each blog that will allow you to suggest just about anything you want answered, from the basics of gaming all the way to feedback on how to go pro.

Be sure to Vote, Promote and Upvote here!

Feel free to include your name (Or username, or nickname, i’m no cop) if you want credit, or exclude it if you want to ask a question anonymously.

Next Blog Post – June 30th

Prefiring – How to get hackusated 


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