This is the eighteenth post in a series of ongoing posts where we highlight one of Aim Lab’s custom training challenges. The goal is to give you a better idea of how it works and why it can improve your performance.


Microflex is the combination of Microshot and Reflex shot. Microflex combines the close spawn positions and small targets of Microshot, while incorporating the reactive and quick spawning from one side to the other that reflexshot brings. The task starts similar to Reflexshot, one target will pop up for only a short moment before disappearing and another small target pops up. You have 60 seconds to fire away and destroy as many targets as possible with the best accuracy you can muster.


Microflex is currently available in two task types (Speed and Precision) and one map (Graybox). It will eventually be available on all maps, however.

  • Standard mode – Pretty much the same as Ultimate mode, in Standard Mode both the speed of the target despawn will increase and decrease randomly while the size of the target will randomly change throughout the task. Sometimes a tiny target, sometimes a full-size target.
  • Precision mode – The orb size adaptively increases and decreases on how well you are performing, if you’re accurately and quickly hitting the small targets, they will continue to get smaller until you have trouble hitting them which will make the targets grow larger again.


The purpose of Microflex is to practice your short flick shots, and increase stability, accuracy, and speed when snapping between targets. You will learn to accurately and quickly flick to fast-paced targets, and with precision mode you can increase the accuracy, even more, forcing you to hit the tiniest of targets with quick flicking accuracy. Another great purpose for Microflex is reaction time, this is one of the most fast-paced tasks in all of Aim Lab and thus requires the fastest reaction times possible to score big and hit most if not all of the targets.


The goal of the Microflex challenges is to increase your precision, reflexes, and flick shots against the enemy team. With all the targets spawning closer together, this is an especially great task for practicing one on one duel accuracy. Typically when two players are firing at one another, they will stay within the same area, strafing, crouching and jumping around to evade your shots. Microflex’s shorter flicking will help greatly with this, relying on flicking to your target instead of tracking them. Microflex will also help identify and correct any spatial biases you may have, some you may not even be aware of.  Just as many basketball players shoot better from one side of the floor compared to the other, gamers have spatial biases too (e.g. Better accuracy when flicking to the left rather than the right or flicking up to targets instead of down below). These biases can be subtle and difficult to notice and therefore difficult to correct. Aim Lab alleviates this problem by collecting objective data on your shots to help you identify and correct your biases quicker. Check out the data visualizations and results screens at the bottom of the post for more details!

Microflex: Standard Mode in Graybox(alpha) environment with Pistol. The target’s size and speed are entirely random, each time you destroy a target or it despawns, a new one of any size will pop up on the screen and disappear within a random time frame. This keeps you on your toes and ensures you work on your flick accuracy.

Microflex: Precision Mode in Graybox(alpha) environment with Pulse Rifle. You are able to use any weapon in this task, although it is far more difficult to be accurate with an automatic weapon, it still provides great training and practices for one on one fights with other players, when you will be using an automatic weapon.

Microflex: Loading screen in Graybox environment with pistol. Microflex is the child of Microshot and Reflexshot, providing the perfect task for practicing target snapping and flick shots.

Microflex: Results. After each time you perform a Microflex challenge, you get instant results on your performance for accuracy, reaction time (Shown in milliseconds.), Kills per sec, error size, and how many targets along with how many you hit, missed, and had no response to. The results screen will also offer performance insights, which offer help with finding and destroying any biases you may have. (Ex: Slow hand – Well below normal reaction time.) Next, we have a special hex map of your accuracy and reaction time, showing where you hit targets the most accurate and quickest. Your performance is also compared to your average performance on the task, and lets you view improvement across time.


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