This is the seventeenth post in a series of ongoing posts where we highlight one of  Aim Lab’s custom training challenges. The goal is to give you a better idea of how it works and why it can improve your performance.


Multishot is a fun, exciting task that will constantly keep you on your toes. Many small orbs spawn in random areas around the room, sometimes they will be clumped around each other and other times they’ll pop up on the other side of the screen. As soon as the targets appear, they slowly decrease in size until they disappear entirely. Your objective is to shoot as many of these targets as quickly and accurately as possible, preferably before any targets disappear.


Like Ninjashot and Freetrack, Multishot is currently only available as one task type, and one map, Graybox. It will eventually be available on all maps and have different modes like speed and ultimate which will help improve your decision making reaction times, detection speed and offer even more difficulty.


The purpose of Multishot is to train both your combined accuracy and reaction time. The only way to get a successful score is to shoot most of the targets as they pop up all over the screen. (Much like the whack a mole carnival game.) You will learn not only how to quickly and accurately hit multiple, random spawning targets but also learn some quick thinking in how you move from target to target. The smaller they are the faster they’ll go and the further they are, the longer it will take to get to them. This forces you to get comfortable with how you traverse the screen, shooting targets along the way as they pop up.


The goal of Multishot is to greatly increase your reaction time and accuracy when quickly firing at various targets or targets in places all over the screen. This will help improve your reactions on the battlefield. Whether it be enemies popping up from spots of cover or trying to spread shots and damage to multiple players, wither way multishot will greatly improve your reaction to accurately acquiring and shooting targets and enemy players. Multishot will also help identify and correct any spatial biases you may have, some you may not even be aware of.  Just as many basketball players shoot better from one side of the floor compared to the other, gamers have spatial biases too (e.g. Better aim on the left side of the screen compared to the right or the top compared to the bottom). These biases can be subtle and difficult to notice and therefore difficult to correct. Aim Lab alleviates this problem by collecting objective data on your shots to help you identify and correct your biases quicker. Check out the data visualizations and results screens at the bottom of the post for more details!

Multishot: Precision Mode in Graybox(alpha) environment with Pistol. Targets will quickly shrink and disappear if you aren’t quick enough, while multiple targets continue to randomly spawn around the screen. Fire quickly and accurately and try your best to keep up with the constant targets!

Multishot: Loading screen in Graybox environment with Pistol. This task focuses heavily on precision and for now is only available in precision mode. More modes and task types will be available in the future!

Multishot: Results. After each time you perform a Multishot challenge, you get instant results on your performance for hits, misses, accuracy, reaction time, kps (kills per second) and the number of targets that spawned in that task. You will also be given performance insights which try to help you find and work on biases such as, lower screen weakness (Being better at hitting targets below your aim then above.) and slow hand (Slower than average reaction time.) Your performance is also compared to your average performance on the task and lets you view improvements over time.


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