When to push and when to pull.
We’ve all been there before, we think we have a situation under control, so we push, hoping to close the fight – Only to get both figuratively and literally destroyed, usually because of something we failed to realise before pushing.
Today, we’ll be going over how to identify the proper times to play aggressively, and how to control the desire to go all in when a situation really doesn’t call for it.
Aggression – How to handle a double edged sword
Aggressive play is the greatest tool a competitive player has at his disposal, it allows you to capitalise on an opportunity and secure a win far faster and more efficiently than just trying to pick at an enemy from cover, but aggression is a double edged sword – If you mishandle it, you’re going to get cut.
All too often players make the decision to rush based on only what they can see – Flying blind, tunnel visioned on their sole target, without seeing their friend lining up a shot just to the side.
Before you rush, before you show your hand, always think about the bigger picture. Where will rushing expose you from? Are the enemies teammates (If applicable) accounted for? Can you see any of them? Does your enemy have a shotgun that can come in clutch? And most importantly – Are you confident in your ability to both secure the kill and get to safety afterwards?
Mastering this thought process, this analysis of a situation, will take your ability to play aggressively to new heights – Allowing you to manoeuvre around a situation with the speed and grace of a true professional.
Now that you’ve got everything thought out, let’s get onto getting you to your kill.
How to push. Safely.
If I had a dollar for every time somebody did everything perfectly, only to run out into the open, getting themselves gunned down in the process, I would be a very, very rich man.
You’ve looked at the situation, you’ve identified that this is your best shot at taking out this enemy, so – Let’s make sure you actually make it to him.
First of all – If the only thing between you and your enemy is an open field, do not push, that is, if you enjoy not being sniped from every possible direction. If cover is not available, make your own. Throw a smoke grenade. Push a car out into the middle of the field. Or, if nothing else – Get your teammates to suppress any snipers with pure firepower.
Make sure that your approach is covered to the best of your ability and you will have a much better time not only getting in, but then getting back out.
And now, finally.
You’ve done everything right so far, you’ve surveyed the situation, secured yourself a path to your enemy, and you’ve done your damnedest to make sure this fight goes in your favour. Now – Let’s not fuck it up.
No matter what, you need to understand – Your enemy will not be going down without a fight if they have an ounce of gamesense in them. They are an animal backed up into a corner, even if they know they are going down, they are going to fight like hell.
So, let’s look at how you can minimise the risk to yourself while maximising your chances of coming out on top.
First of all – Grenades. Flashbangs. Frags. Anything that’ll give them something else to think about. If you have them, use them, if your teammates have them, get them to throw one your way. Give your enemy an option – Die to your bullets or die to your grenades.
If, for whatever reason, you find yourself entirely without grenades, then we need to move to a fallback – Look for anything you can use to distract your opponent, or to get them to try and fight, or escape.
The most obvious choice here is decoy fire – Just spray off into the distance. Make your enemy think that you’ve forgotten about them. Often times, they’ll either peek you, giving you an easy shot, or they’ll make a break for it. Either way – Show them no mercy.
If your enemy is able to identify that it’s a trick, they’ll likely be waiting in ambush behind whatever cover they find themselves in, in this case, your best bet is to come around that cover already shooting. Shoot where you think they will be, often times, you will be right. And even if you are wrong – You can still adjust your aim to be on target.
The worst thing you can do when pushing aggressively is to play slowly. Explosive, sudden, surprising aggression is the key to securing a win against a cautious enemy.
Remember what you’ve read here, put it into practice, and I guarantee you’ll be winning a lot more fights in just about any game you choose to play.
Coaching Nights – An Update.
Our last two coaching nights have been absolutely amazing, I could not have asked for a better audience, however, some changes are coming.
For this week, coaching nights will be on hold. This is so that I can set up the stream to be less cluttered and more prepared, with many new features coming to the live broadcasts, such as live annotation, map overviews, and ofcourse – Stream Highlights.
Coaching Nights will be returning on the 4th of October, with a new schedule, and, more importantly – A coaching night for both the NA region and the EU region – Meaning you no longer need to stay up late or wake up early to get involved.
Coaching night for the NA region will be held at 6pm CDT, every Friday, and Coaching Night for the EU region will be held at 6pm GMT, every Saturday, with a Stream Highlights, featuring every breakdown and analysis of professional players, being posted the following Sunday.
I apologise for the inconvenience of there being no coaching night for the beginning of this week, however, I hope that the improved format, frequency and quality will make up for the slightly wonked timetable this week.
As always, Coaching Nights will be held on Twitch, so be sure to follow to get notified as soon as possible when we go live!
Thank you to everybody that has both participated and given feedback, I look forward to seeing you this Friday!